Here are case studies of selected UX projects that I worked on as part of my MS in Human-Computer Interaction. Each case study focuses on explaining the design approach, while showing examples of key deliverables.
I researched, designed, tested, and iterated a prototype of a web app to help professional artists apply to juried art fairs and track the status of their art fair applications.Read Case Study
My team conducted contextual inquiry of shoppers to gather field data used to design a mobile app to improve the shopping experience in retail stores.Read Case Study
I designed the information architecture and navigation for a web app allowing K-12 educators to find and share open license teaching materials.Read Case Study
My team conducted a three-stage usability evaluation of Microsoft SkyDrive (now called OneDrive) and recommended design changes to address issues.Read Case Study
Here are snapshots of additional UX team projects I worked on as part of my MS in Human-Computer Interaction.
Designed prototype of shared display for family to plan and track events, menus, lists, etc.
Designed prototype of dashboard for online instructors to track non-verbal feedback during sessions
Designed prototype of device to manage time on tasks using ambient display of objects
Designed Arduino prototype of device to signal one's availability (do not disturb, etc.) within office
Created design space matrix to classify location-based apps, and generated ideas for novel apps
Analyzed data to determine effect of smartphone use on mood, flow, and awareness